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Fallout 4 weapon animations
Fallout 4 weapon animations







fallout 4 weapon animations

2 bullpup reload animations included for 2handautomatic: ReloadR and ReloadS in GECK redone 2handautomatic pump shotgun animations: Attack7, ReloadY, HandGrip3 in GECK new vertgrip animation for FAMAS/Aug length rifles set as HandGrip5 in GECK new vertgrip animation for assault carbine length rifles set as HandGrip4 in GECK improvements made for rifle running animations added 3 new postures and new wield options for rifles and assault rifles updated Hologram Rifle animations in Deadmoney DLC improvements done for pistol running animations

fallout 4 weapon animations

tweaked first person animation Option 2 and Option 4 for better weapon visibility includes SMG grip animation set as HandGrip4 in GECK fixed shoulderpad issues with semi automatic pistol firing animations increased recoil animation for magnum pistols in third person updated Police Pistol animations in Deadmoney DLC This mod should be compatible with 'pose' type animation mods. This mod may not be compatible with any other animation mod that alters weapon animations or the default New Vegas movement animations. The animations of this mod is specifically made for FALLOUT NEW VEGAS. This mod allows you to change the animations of rifles and pistols.









Fallout 4 weapon animations